So what are some of the changes made?

Valorant ranked matches to retain unanimous surrender voting

In patch 1.03, the devs have stuck to keeping the surrender vote in the Competitive Mode unanimous but reduced the surrender vote cap for the Unrated Mode.

The Valorant devs reasoned:

In addition, they have reduced the required number of rounds from 8 to 5, but each team will only be allowed one surrender vote option per half.

A new overtime format

Valorant’s Patch 1.03 also brings a new win-by-two overtime format to ranked matches which will effectively eliminate the single sudden-death round which has been present in the game so far.

The previous format would give an unfair advantage to certain teams as it didn’t allow some teams to play both sides of the map. This meant that the team who had the favourable side would often win the game.

Riot said:

According to Valorant’s official patch notes:

Each round will have a full reset, setting all players at 5000 credits and 4 points short of their ultimate. After every two rounds of overtime, an automated vote will trigger to determine if the match should continue or end in a drawThe threshold for continuing the match will become stricter as more rounds have been played:First vote: 6 players needed to end the match in a drawSecond vote: 3 players needed to end the match in a drawThird vote and on: 1 player needed to end the match in a drawIf the vote fails, the match will end in a draw. Players might gain rank off a draw but will never lose rank

CS: GO doesn’t have this voting system when any of their games go into overtime. It, instead, has a tendency to extend games indefinitely, making it a rather long-drawn affair. Riot wants to curb this as much as possible in Valorant by lowering the voting threshold as the overtime rounds progress.

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